Post by Priscilla Weber on Jul 24, 2015 11:41:52 GMT -5
Original Post from JC Jones:
Official announcement to all Dark Passages Players
Gem Forged Item Innate Abilities
The following is a list of the innate abilities of the various special materials that can be found in Dark Passages. Please note, that the actual ATTUNED abilities are strictly FOIP, but the innate abilities are commonly known. Please note that the indicated abilities function normally and do not stack with existing abilities unless otherwise stated.
Hardened Gold allows the use of the “Sense Concealment” ability while held; this ability ONLY allows the user to sense that something nearby is concealed, it does not reveal the nature of what is concealed or where exactly it is located, only that something or someone nearby is under a concealment affect. Likewise, this does not negate, cancel or otherwise impede the concealment.
Hardened Silver allows the use of the “Aura Sight” advantage while held.
Fayren Wood allows the use of the “Light Sleeper” advantage so long as the item remains within 5 foot of the user while they are asleep. Note that this ability does NOT negate the “Heavy Sleeper” disadvantage in any way.
Amethyst allows the use of the “Medium” advantage while held.
Aquamarine allows the use of the “Sea Legs” ability while held.
Citrine creates a light source identical to a “Light Brew” and requires an appropriate phys rep along with 3 seconds to activate or extinguish.
Emerald allows the use of the “Natural Immunity” advantage while held.
Garnet allows the use of the “Strong” ability while held.
Jade allows the use of the “Sense Corruption” ability while held.
Obsidian allows the use of the “Enhanced Hearing” advantage while held.
Rose Quartz adds an additional level to the “Divination” advantage while held to a maximum of 10 levels as per usual; however, this does not add any additional per day USES of Divination, nor does it allow the use of divination by someone who cannot normally use the advantage.
Ruby increases the damage of its attacks – including basic attacks – by 1 point when used to strike an opponent; be advised that this only applies to the Ruby item in question. If a person is using two weapons and only one is made of Ruby, the non-Ruby weapon does not benefit from this increased damage.
Sapphire allows the use of the “Slow Bleeder” advantage while held.
Topaz allows the use of the “Inhuman Courage” advantage while held.
Turquoise allows the use of the “Sense Emotion” ability while held.
Official announcement to all Dark Passages Players
Gem Forged Item Innate Abilities
The following is a list of the innate abilities of the various special materials that can be found in Dark Passages. Please note, that the actual ATTUNED abilities are strictly FOIP, but the innate abilities are commonly known. Please note that the indicated abilities function normally and do not stack with existing abilities unless otherwise stated.
Hardened Gold allows the use of the “Sense Concealment” ability while held; this ability ONLY allows the user to sense that something nearby is concealed, it does not reveal the nature of what is concealed or where exactly it is located, only that something or someone nearby is under a concealment affect. Likewise, this does not negate, cancel or otherwise impede the concealment.
Hardened Silver allows the use of the “Aura Sight” advantage while held.
Fayren Wood allows the use of the “Light Sleeper” advantage so long as the item remains within 5 foot of the user while they are asleep. Note that this ability does NOT negate the “Heavy Sleeper” disadvantage in any way.
Amethyst allows the use of the “Medium” advantage while held.
Aquamarine allows the use of the “Sea Legs” ability while held.
Citrine creates a light source identical to a “Light Brew” and requires an appropriate phys rep along with 3 seconds to activate or extinguish.
Emerald allows the use of the “Natural Immunity” advantage while held.
Garnet allows the use of the “Strong” ability while held.
Jade allows the use of the “Sense Corruption” ability while held.
Obsidian allows the use of the “Enhanced Hearing” advantage while held.
Rose Quartz adds an additional level to the “Divination” advantage while held to a maximum of 10 levels as per usual; however, this does not add any additional per day USES of Divination, nor does it allow the use of divination by someone who cannot normally use the advantage.
Ruby increases the damage of its attacks – including basic attacks – by 1 point when used to strike an opponent; be advised that this only applies to the Ruby item in question. If a person is using two weapons and only one is made of Ruby, the non-Ruby weapon does not benefit from this increased damage.
Sapphire allows the use of the “Slow Bleeder” advantage while held.
Topaz allows the use of the “Inhuman Courage” advantage while held.
Turquoise allows the use of the “Sense Emotion” ability while held.